Home › Foros › Cursos de preparación para el ENARM › Red Dead Redemption 2 Forces You to Slow Down and It’s For the Better
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porfiriowilhelm.
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noviembre 22, 2025 a las 5:24 am #167618
porfiriowilhelmParticipanteNow, while I enjoy that Red Dead Redemption 2 has built in so many things that force you to slow down, I think it’s important to note that this probably isn’t something I would want to see from every video game in existence. Trust me, I enjoy how streamlined most other games are now as much as the next guy. But in Red Dead Redemption 2 , I think I’ve started to see early on in my playthrough the larger purpose that Rockstar has with all of these added elements to the game.<br><br> <br>I hope you enjoyed my 25 Things We Wish We Knew Before Starting Red Dead Redemption 2 article, because I’m back with another. This time I thought it would be fun to point out some of the inconsistencies, plot holes, and stuff that generally don’t make sense about Red Dead Redemption II . I know topics like this seem like cheap punching bags. I mean when you get right down to it, video games don’t make a lot of sense in gene<br><br> <br>Another thing that doesn’t make sense is the beginning concerns water. No matter what you do, there are certain areas in the snow-covered mountains you need to tread water in. How is there not a scene immediately afterward of Arthur freezing himself to the bone, or at least getting sick? In the grand scheme of problems, this is a very minor one, but it was enough where it got me to think. Again, the beginning just has a lot of issues with<br><br>It was the moments of quiet that were most enjoyable, just wandering the prairie through Redemption was enough to satisfy western fantasies. Both games also took place in the classic dusty west audiences have come to imagine from spaghetti westerns, now veering toward more recent films such as The Revenant, which seems to be the direction Red Dead Redemption 2 is going. Not a bad thing.<br><br>Honestly, I agree with most of this. I do think that Red Dead Redemption 2 forces you to do far more menial tasks that I feel like most other developers would never think to include. Being forced to pick up your weapons from your horse and equip them to Arthur before heading out in the wild is a far cry compared the hundreds of other games in existence that allow you to carry near-infinite weapons on your person. In addition to having to physically pick up items off of the shelf in a general store, the lack of a fast travel system early on, and the need to do other small chores such eating food in order to keep up your Cores, these tasks do seem almost boring and their inclusion could be questionable.<br><br>Let’s be honest, life can be pretty boring at times. In fact, more often than not, what you do in a given week is lame. Sure, there are highlights and moments in everyone’s life that you think back on frequently but most of the time, what you do in a day isn’t exciting. Think about it: every morning you surely wake up, take a shower, go to work, eat some food, come home and go to bed.<br><br>From what’s been shown of the story so far, Red Dead Redemption 2 will take place over a decade prior to the events of Red Dead Redemption ; where John Marston’s story chronicled the imminent “end of the Wild West,” Arthur Morgan’s story follows the Van der Linde gang at the height of their notoriety, and is the so-called “beginning of the end” for this volatile period in the American West, according to Rockstar. While playing as Morgan, his role in the game will be to guide the gang through their journey across the West and evading the law on their tail, while also helping the gang set up camp across various locations, and aiding them to gather food and other supplies to maintain morale.<br><br> <br>For those unaware, Red Dead Redemption 2 takes place in 1899. I say that to make it clear, as if it wasn’t clear enough already, that phones do not exist in this period. That means you can’t take selfies like a millennial. Well, Rockstar found a way to work around that. You can get a camera from the first Stranger mission that appears in Valentine. You can then take selfies by putting the camera on the ground. Here’s the thing though. Who’s operating the camera? Is it the ghost of one of your lost comrades? Spo<br><br>In a time where open-world games are a dime a dozen, my problem with most titles in the genre is that they rarely force you to engage with the world that has been laid out. Instead, developers just use the confines of an open-world to place the structure of their game inside of, black myth zhong kui because it’s the normal thing to do more often than not nowadays. Simply existing in an open-world though isn’t enough when you don’t feel any sort of connection to the environment that you’re within. Forcing you to explore and take your time in the world allows you to get to know the area which you find yourself in. This is something that I think The Legend of Zelda: Breath of the Wild did so perfectly last year , and it’s something that I think finds success here in Red Dead Redemption 2 as well.<br><br>Aside from the direct ways that you can interact with characters in Red Dead Redemption 2 , there are an even wider range of ways that Rockstar is truly aiming for players to really “live” inside this world by playing as Arthur. This comes down to factors such as eating, sleeping, taking Arthur to the local town barber for a haircut and a shave (if you want his hair or beard longer, you’ll have to wait until it grows out), and even down to whether Arthur enters a town armed or unarmed. Naturally, holding your weapon while striding through a town will have its citizens on edge and wary of your actions, while holstering your weapon will make for more civil engagements. As one of the Rockstar reps mentioned as we entered a town, this even extends to the way that you enter a new location on horseback — a calm trot into town will go over much better than charging headlong into town and (potentially) running over an innocent civilian.<br>
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